View Full Version : 2 storey guest house
Ironbreed
12-19-2008, 10:18 AM
Hi there again folks here's another post.....http://i168.photobucket.com/albums/u173/rommelrecopuerto/pagcutry1.jpg
http://i168.photobucket.com/albums/u173/rommelrecopuerto/pagcutry2.jpg
rasterbox
12-19-2008, 01:24 PM
hmm my only concern sir is the over expose in the top area of the scene. If you can fix the over exposure then this scene will look much better.
goodluck and keep posting sir.
Ironbreed
12-19-2008, 06:42 PM
hmm my only concern sir is the over expose in the top area of the scene. If you can fix the over exposure then this scene will look much better.
goodluck and keep posting sir.
Actually sir I've noticed it but due to time constraint...I've failed to fix it, heheheh thanks a lot I'll do better next time.
crease
12-19-2008, 07:51 PM
well done my friend... crits: grass; map needs work & perhaps some displacement... no sidewalk material?... not too keen on the lens flare... some 3d modelled cars instead of rpc would rock... road map seems a tad too large resulting in pot-hole type abberations... nice design; yours?...
limp102
12-19-2008, 09:40 PM
:D,,,nice lighting you got working here, everything seems so familiar,,,,especially all the maps used,,,,
deja vu,,,:D
dickieilagan
12-19-2008, 09:42 PM
comments been said
keep working goodluck
Ironbreed
12-19-2008, 09:58 PM
well done my friend... crits: grass; map needs work & perhaps some displacement... no sidewalk material?... not too keen on the lens flare... some 3d modelled cars instead of rpc would rock... road map seems a tad too large resulting in pot-hole type abberations... nice design; yours?...
Wew!!! now I know...hehehehe thanks I really would like to have 3d modeled cars right now but unfortunately I threw it all away thinking RPC would be the next thing (guess what I was wrong.... ) The design is not mine it's from my boss Architect Basilio from Club 3 Asia.
Ironbreed
12-19-2008, 10:00 PM
:D,,,nice lighting you got working here, everything seems so familiar,,,,especially all the maps used,,,,
deja vu,,,:D
It had too...heheheh because I've been getting tips from all these guys here and from home thanks to sister grace
jumong2007
12-28-2008, 02:12 AM
ahh eto pala ! he he he nakita ko rin bro sa modelling saludo talaga ako max bahh o viz pa rin? nasabi na nila ang iba bro yap mejo nasobrahan kunti exposure...quad ka na ba?ilabas mo pa yan nakatago jan...:D
faithm
12-28-2008, 02:45 AM
my concern is the design,regardless the render,very nice concept,me mapupulot tayong design para sa ibang projects,
Loozter
12-28-2008, 05:28 AM
Me too, are those rendering over burns or PS flares? nice concept! hehe
crease
12-28-2008, 09:47 AM
ahh eto pala ! he he he nakita ko rin bro sa modelling saludo talaga ako max bahh o viz pa rin? nasabi na nila ang iba bro yap mejo nasobrahan kunti exposure...quad ka na ba?ilabas mo pa yan nakatago jan...:D
max & viz = same animal...
Ironbreed
12-29-2008, 12:48 AM
Me too, are those rendering over burns or PS flares? nice concept! hehe
Hindi ako sure eh pero siguro...overburn...heheheh medyo improve ko na lang next time...and one question pala kay "crease" ano ang differebce ng viz sa max? kasi same console and everything?:o
aldrinv2
12-29-2008, 01:38 AM
Sir
comments from the forum same din ako. Modelling mo ganda. IMHO lang little tweak pa. keep on posting.
stillshady
12-29-2008, 07:13 AM
nice design po sir..
keep posting..
Ironbreed
12-29-2008, 08:22 PM
Sir
comments from the forum same din ako. Modelling mo ganda. IMHO lang little tweak pa. keep on posting.
Modelling is easy...design is from Club 3 Asia Projects by Arch't Bas. Thanks for the suggestion sir.
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